Godot Learning - Part 7

YSort and 2d RPG games

I made a pixel art in Krita:

Then I put him in my game:

Then I walked behind him:

Oops.

My structure of the game looks like this, because I thought having Player outside of Map and not repeated in all the maps would make things easier:

But it should look like this, and I’ll have to do more management of Player within maps when maps change:

My idea of centralizing all player input to Main and pushing down movement events to Player may be the direction I go for restructuring this…stay tuned.